[Feature Request] PawnSensingComponent end events

The PawnSensingComponent currently has two events, the OnHearNoise and OnSeePawn. But in many cases I’ve found that I need an event that’s called when these two events stop.

So for example, a OnHearNoiseEnd event when the noise can no longer be heard, and a OnSeePawnEnd event when the pawn goes out of view and can no longer be seen.

Similar to how the OnComponentBeginOverlap and OnComponentEndOverlap functions. Is this possible?

Hi LEMMiNO,

This sounds like it would be quite useful. I’ve entered a feature request, JIRA [UE-7315].If this change is implemented in a future build of the engine an update will be added to this post.

Thanks for your feedback!

Thank you, hope it gets added!