Feature Request/idea for blueprint editor.

Many times (if not countless times), i need to set multiple variables. For eg inside complicated function or macro i usually copy all input arguments into local variables.

So could we get some node that can set multiple variables at once? Something like make array out of same class variables does, but for list of variables we put in that node. Array (list) of different variables that we can add in details panel for that node, and then they all are set to corresponding values.

Doing snake lines with multiple SET nodes is getting old.