# Feature request forum?

**URL:** <https://forums.unrealengine.com/t/feature-request-forum/669395>\
**Category:** Feedback & Requests\
**Tags:** website, unreal-engine\
**Created:** [October 14, 2022, 11:38am UTC](https://forums.unrealengine.com/t/feature-request-forum/669395 "2022-10-14T11:38:58Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Rexuyo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rexuyo](https://forums.unrealengine.com/u/Rexuyo)\
**Post date:** [October 14, 2022, 11:38am UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/1 "2022-10-14T11:38:58Z")

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In the forum’s Feedback section, I’d be glad to see a Feature Request subforum, else how can you know what users are expecting from the next UE developments? Thanks!

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [October 14, 2022, 11:50am UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/2 "2022-10-14T11:50:53Z")

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It’s called the roadmap

[https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/tabs/46-unreal-engine-5-0](https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/tabs/46-unreal-engine-5-0)

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**Author:** ![Rexuyo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rexuyo](https://forums.unrealengine.com/u/Rexuyo)\
**Post date:** [October 14, 2022, 11:53am UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/3 "2022-10-14T11:53:24Z")

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The roadmap is UE dev saying what they are working on, not users telling UE team what they’d like to see, unless I am mistaken!

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [October 14, 2022, 11:55am UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/4 "2022-10-14T11:55:30Z")

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You’re right.

I think, even if they had this section, nothing would every happen with it…

Epic have their own agenda about where the engine is going.

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**Author:** ![Rexuyo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rexuyo](https://forums.unrealengine.com/u/Rexuyo)\
**Post date:** [October 14, 2022, 12:01pm UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/5 "2022-10-14T12:01:27Z")

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It’s ok to have an agenda about what they want to do, but not knowing what users are expecting is in my opinion a big problem. I’d like to see a Feature Request forum with ability to vote on specific features. I think releases need to be a balance between what UE devs want and what users want.

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [October 14, 2022, 12:03pm UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/6 "2022-10-14T12:03:38Z")

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If you want to see a new feature, you can code it into the engine. If it gets enough use, it will probably be taken over.

Most ideas on a thread like that would be rubbish. And the really good ones would just get lost in the fog… 🤣

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**Author:** ![Rexuyo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Rexuyo](https://forums.unrealengine.com/u/Rexuyo)\
**Post date:** [October 14, 2022, 12:13pm UTC](https://forums.unrealengine.com/t/feature-request-forum/669395/7 "2022-10-14T12:13:30Z")

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Potentially rubbish requests would not get votes and would be at the end, so basically would not hinder visibility of interesting requests. Substance 3D is/was doing this and this was readable and useful.
