Right now SceneCaptures are mostly useless. You can’t change their rendering path (in C++), have multiple RenderTargets attached or select something else than Color as the output.
This Feature Request consists of the following changes:
- Move the rendering part from internal engine to the SceneCapture class so that it can be overridden from C++.
- Add the ability to have multiple Render Targets instead of just a single one, preferably being able to select the Capture Source per Target.
- Add the ability to select more than just Color as the Capture Source.