# \[Feature Request\] Alternate the background when editing DataAsset arrays

**URL:** <https://forums.unrealengine.com/t/feature-request-alternate-the-background-when-editing-dataasset-arrays/363621>\
**Category:** Feedback & Requests\
**Tags:** data-structures, data-asset, unreal-engine, FeatureRequest, editor, Blueprint, question\
**Created:** [July 11, 2016, 10:23am UTC](https://forums.unrealengine.com/t/feature-request-alternate-the-background-when-editing-dataasset-arrays/363621 "2016-07-11T10:23:06Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_52ca2a09](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_52ca2a09](https://forums.unrealengine.com/u/anonymous_user_52ca2a09)\
**Post date:** [July 11, 2016, 10:23am UTC](https://forums.unrealengine.com/t/feature-request-alternate-the-background-when-editing-dataasset-arrays/363621/1 "2016-07-11T10:23:06Z")

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Hopefully a fairly simple request, but something that has been bugging me for a long time.

When editing DataAsset it’s really difficult to spot the break between array elements. A really simple way to make it easier would be to just change the colour slightly of alternate rows. See my amazing mockup:

 ![97996-dataasset_alt.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/a/7/0a71645a66f047ab76bef112fe4386adee69ad45.jpeg)

Would anyone else find this useful?
