Has this been fixed? With UE 4.21, whenever I try to import any FBX by “Import Into Level” with an option “Individual level Actors”, all actors imported have been rotated 90 degrees in X.
Has this been fixed? With UE 4.21, whenever I try to import any FBX by “Import Into Level” with an option “Individual level Actors”, all actors imported have been rotated 90 degrees in X.