# Fatal error loading map

**URL:** <https://forums.unrealengine.com/t/fatal-error-loading-map/1238470>\
**Category:** Multiplayer & Networking\
**Tags:** Steam, fatal-error, unreal-engine, crash\
**Created:** [July 24, 2023, 11:11am UTC](https://forums.unrealengine.com/t/fatal-error-loading-map/1238470 "2023-07-24T11:11:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![TTGR.Pro](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TTGR.Pro](https://forums.unrealengine.com/u/TTGR.Pro)\
**Post date:** [July 24, 2023, 11:11am UTC](https://forums.unrealengine.com/t/fatal-error-loading-map/1238470/1 "2023-07-24T11:11:14Z")

</div>

Hey so I am getting a Fatal Error when loading my lobby map and need help fixing it.  
So my maps go like this

Main Menu → Lobby Map → (Playable Levels 1-5)

Loading from one to the other is fine but when I execute [servertravel Lobby], all clients get a Fatal Error and the game crashes (they see the lobby for 0.1seconds before crashing).

This seems to only be the case when we test it on steam as when I try it in the editor or even packaged, it works fine.

This was not an issue for me a few days ago. I have tried duplicating the Lobby level and changing the servertravel command to the new map but clients still receive the same Error.  
I don’t think its possible to look at the logs as the loading works fine in the editor.

I have tried for a few days now and cannot find a solution, can someone point me in the right direction ?  
Thanks!
