In 4.16.1 there are a constant amount of unknown fatal error crashes that occur on servertravel.
[2017.06.20-17.57.33:751][ 91]LogWindows:Warning: CreateProc failed (2) ../../../Engine/Binaries/Win64/CrashReportClient.exe "H:/GAME/WindowsNoEditor/WindowsNoEditor/Game/Saved/Crashes/UE4CC-Windows-4C804C9F41BF70FD2E8273BEE08A4110_0000" -AppName=UE4-Game -CrashGUID=UE4CC-Windows-4C804C9F41BF70FD2E8273BEE08A4110_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
[2017.06.20-17.57.33:751][ 91]LogWindows: Could not start CrashReportClient.exe
[2017.06.20-17.57.33:751][ 91]LogMemory: Platform Memory Stats for WindowsNoEditor
[2017.06.20-17.57.33:751][ 91]LogMemory: Process Physical Memory: 1117.67 MB used, 1118.00 MB peak
[2017.06.20-17.57.33:751][ 91]LogMemory: Process Virtual Memory: 2442.87 MB used, 3331.46 MB peak
[2017.06.20-17.57.33:751][ 91]LogMemory: Physical Memory: 8041.95 MB used, 16525.16 MB free, 24567.11 MB total
[2017.06.20-17.57.33:751][ 91]LogMemory: Virtual Memory: 3092.70 MB used, 16525.16 MB free, 8388608.00 MB total
[2017.06.20-17.57.33:751][ 91]LogThreadingWindows:Error: Runnable thread PoolThread 4 crashed.
[2017.06.20-17.57.33:751][ 91]LogWindows:Error: === Critical error: ===
[2017.06.20-17.57.33:751][ 91]LogWindows:Error:
[2017.06.20-17.57.33:751][ 91]LogWindows:Error: Fatal error!
[2017.06.20-17.57.33:751][ 91]LogWindows:Error:
[2017.06.20-17.57.33:751][ 91]LogWindows:Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000030
[2017.06.20-17.57.33:751][ 91]LogWindows:Error:
These crashes never occured in 4.15.2, and they are very inconsistent. Sometimes after starting the game on 2 separate machines, you can servertravel between 4-5 levels, and other times it will fatal crash on the very fist servertravel…