# Failed to patch linker table for blueprint CDO

**URL:** <https://forums.unrealengine.com/t/failed-to-patch-linker-table-for-blueprint-cdo/335868>\
**Category:** Blueprint\
**Tags:** linker, Map, cdo, unreal-engine, UE4, question\
**Created:** [October 20, 2015, 9:14am UTC](https://forums.unrealengine.com/t/failed-to-patch-linker-table-for-blueprint-cdo/335868 "2015-10-20T09:14:26Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![zompi2](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zompi2/32/937524_2.png) [@zompi2](https://forums.unrealengine.com/u/zompi2)\
**Post date:** [October 20, 2015, 9:14am UTC](https://forums.unrealengine.com/t/failed-to-patch-linker-table-for-blueprint-cdo/335868/1 "2015-10-20T09:14:26Z")

</div>

Hi.

At some point of making a game I started receiving the warning on my Level04Gym\_maponly.umap:

```
Failed to patch linker table for blueprint CDO Default__SKEL_Level04GymLow_maponly_C
Failed to patch linker table for blueprint CDO Default__Level04Gym_maponly_C

```

What does it mean? How can I fix it?

---

<div class="post-metadata">

**Author:** ![ryan20fun](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ryan20fun/32/1194363_2.png) [@ryan20fun](https://forums.unrealengine.com/u/ryan20fun)\
**Post date:** [April 25, 2016, 7:59pm UTC](https://forums.unrealengine.com/t/failed-to-patch-linker-table-for-blueprint-cdo/335868/2 "2016-04-25T19:59:38Z")

</div>

Have you found out what this means?

---

<div class="post-metadata">

**Author:** ![zompi2](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/zompi2/32/937524_2.png) [@zompi2](https://forums.unrealengine.com/u/zompi2)\
**Post date:** [April 25, 2016, 9:31pm UTC](https://forums.unrealengine.com/t/failed-to-patch-linker-table-for-blueprint-cdo/335868/3 "2016-04-25T21:31:52Z")

</div>

Nope… But It looks like it doesn’t do any harm anyway…
