I was attempting to make a C++ project and I get an error. I did the whole reinstalling and I made sure I have the game development C++ installed. 2019 Visual studio is currently installed. I searched online for answers and I can’t find a solution. It’s complaining about “no existing makefile”.
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The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_4.22/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“C:/Users/chgonzalez/Desktop/Unreal Projects/MyProject/MyProject.uproject” -TargetType=Editor -Progress -NoHotReloadFromIDE
Creating makefile for MyProjectEditor (no existing makefile)
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “C:\Users\chgonzalez\Desktop\Unreal Projects\MyProject\MyProject.uproject” “C:\Users\chgonzalez\Desktop\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 7.7908576 seconds
@progress pop
Using Visual Studio 2019 14.24.28314 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[1/9] Resource Default.rc2
dbsbuild: error: (77a2c8b7-26cd-404a-a693-63e7a792b5dd,9): template path is not valid : invalid Folder : C:\Program Files\Epic Games\UE_4.22\Engine\Programs\UnrealBuildTool\SndbsTemplates ( 2)