Failed to Create C++ project

I was attempting to make a C++ project and I get an error. I did the whole reinstalling and I made sure I have the game development C++ installed. 2019 Visual studio is currently installed. I searched online for answers and I can’t find a solution. It’s complaining about “no existing makefile”.

**
The project could not be compiled. Would you like to open it in Visual Studio?

Running C:/Program Files/Epic Games/UE_4.22/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project=“C:/Users/chgonzalez/Desktop/Unreal Projects/MyProject/MyProject.uproject” -TargetType=Editor -Progress -NoHotReloadFromIDE
Creating makefile for MyProjectEditor (no existing makefile)
@progress push 5%
Parsing headers for MyProjectEditor
Running UnrealHeaderTool “C:\Users\chgonzalez\Desktop\Unreal Projects\MyProject\MyProject.uproject” “C:\Users\chgonzalez\Desktop\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 7.7908576 seconds
@progress pop
Using Visual Studio 2019 14.24.28314 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.24.28314) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[1/9] Resource Default.rc2
dbsbuild: error: (77a2c8b7-26cd-404a-a693-63e7a792b5dd,9): template path is not valid : invalid Folder : C:\Program Files\Epic Games\UE_4.22\Engine\Programs\UnrealBuildTool\SndbsTemplates ( 2)

While installing Visual Studio 2019 go to Individual Components and in the .NET section select 4.6 SDK or below versions with the latest 4.8 SDK frameworks.

Also check the MSBuild option.

I followed to what you said and still no results.

hello, I’m just wondering if you have solved that “no existing makefile” error?
I recently ran into the same issue :sweat_smile: