# Failed to cook dedicated server

**URL:** <https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254>\
**Category:** Multiplayer & Networking\
**Tags:** Cooking, client, Server, unreal-engine, Multiplayer, question\
**Created:** [June 28, 2016, 7:01am UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254 "2016-06-28T07:01:03Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 11, 2016, 9:45am UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/21 "2016-07-11T09:45:40Z")

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I launch the verification test, and there is no error message

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 11, 2016, 3:16pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/22 "2016-07-11T15:16:21Z")

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Were you able to resolve your issue since no error messages were shown?

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**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 11, 2016, 3:29pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/23 "2016-07-11T15:29:31Z")

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No, this issue is still here…

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 11, 2016, 4:52pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/24 "2016-07-11T16:52:25Z")

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When you say you launched a verification test, does that mean you created a new project to see if you’re having this issue elsewhere? I am a tad bit confused with the wording.

Please make sure that you have UE 4.12.5 installed, Visual Studio 2015 with update 3 installed as well as the Windows SDK (build tools) installed as well.

You can make sure that the tools are updated by following these steps:

- Open Control Panel
- Click on Programs and Features
- Locate and click on Microsoft Visual Studio 2015
- Click update if it’s available to you
- If not, click on modify and make sure the SDK is added.

Make sure you restart after you’ve gone through all these steps.

Looking forward to hearing back from you, thanks!

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**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 11, 2016, 7:35pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/25 "2016-07-11T19:35:52Z")

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verification test :

![98091-verify.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/b/2/4b2b52e8eb67cd1ecff10f36422723fe0c453465.png)

and the sdk :

![98092-sdk+w10.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/2/d/a2d43ea5efef8acafec19a4c197eef1b4b05c5b9.png)

All the tools are updated, update 3 , sdk with outils is installed,  
(sorry for french)

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 11, 2016, 8:03pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/26 "2016-07-11T20:03:06Z")

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I have SDK Windows 10 (10.0.10240) ticked. Could you try that, please?

Thank you!

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**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 12, 2016, 6:20pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/27 "2016-07-12T18:20:04Z")

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I install the SDK Windows 10 (10.0.10240), reboot, but I have the same issue …

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 12, 2016, 7:19pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/28 "2016-07-12T19:19:09Z")

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,

Please review step 5 in the dedicated server guide: [[A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums](https://wiki.unrealengine.com/Dedicated_Server_Guide_(Windows_%26_Linux)#5._Create_.3CMyGame.3EServer.Target.cs)][1]

And since you’re building a Development Server in VS, you’ll need to get the GitHub version of our engine as it can’t be built in Binary unfortunately.

[UE4 GitHub][2]

Thank you!

[A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums](https://wiki.unrealengine.com/Dedicated_Server_Guide_(Windows_%26_Linux)#5._Create_.3CMyGame.3EServer.Target.cs)  
[2]: [Unreal Engine on GitHub - Unreal Engine](https://www.unrealengine.com/ue4-on-github)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 13, 2016, 6:29pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/29 "2016-07-13T18:29:48Z")

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I’m blocked at step one…  
I can’t create a c++ project  
And when I build and launch the engine from github, it is the same thing… I can’t compil any new c++ project

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 15, 2016, 4:05pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/30 "2016-07-15T16:05:08Z")

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Are you using any sort of anti-virus that would cause a problem? Can you send me the new logs from when you’re trying to compile a new c++ project from the Github built version of the engine?

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 17, 2016, 8:30pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/31 "2016-07-17T20:30:47Z")

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I desactivate my anti-virus and try to create some c+ project. Same issue…

I launch the build engine, but when the project is created, the engine crash, and VS open. I try to open by double-click on the uproject, but I have the message I must rebuild the project sources. I rebuild but I have the message :" project could not be compiled. Try rebuilding from source manually."

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 18, 2016, 9:12pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/32 "2016-07-18T21:12:02Z")

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Can you upload the saved logs for me from your saved folder in the project? And also screenshot any error message that may pop up during the crash process?

Looking forward to hearing back from you! 🙂

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 21, 2016, 5:30pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/33 "2016-07-21T17:30:45Z")

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There are the logs[link text][1]

[99468-test-backup-2016.07.17-22.29.23.log](https://forums.unrealengine.com/uploads/short-url/pyeKWgWUCJO1DzAWCU4uY4GSsvN.log) (5.15 KB)

I have no windows or message during the crash :s

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 22, 2016, 5:09pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/34 "2016-07-22T17:09:39Z")

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Open up the Epic Games Launcher, click on ‘Installed Plugins’ and make sure that there aren’t any plugins enabled when you launch your project, and then try again.

Let me know what happens.

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**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 26, 2016, 8:43pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/35 "2016-07-26T20:43:32Z")

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I have not installed plugins

![100225-plugin.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/8/8/e88da7b23228a5709b28c9817a3c605ed318832f.png)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 26, 2016, 8:44pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/36 "2016-07-26T20:44:27Z")

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I thinks I will try in virtual machine for testing this issue

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [July 28, 2016, 9:30pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/37 "2016-07-28T21:30:06Z")

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Let me know what you’ve found out from testing. Thanks.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [July 30, 2016, 7:40am UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/38 "2016-07-30T07:40:08Z")

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Even the virtual machine (Windows 10) I have the same issues and can’t compil a new c++ third person project…

> The project could not be compiled. Would you like to open it in Visual Studio?  
> Running C:/Program Files (x86)/Epic \>Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe test Development \>Win64 -project=“C:/Users/Ludovic/Documents/Unreal \>Projects/test/test.uproject” -editorrecompile -progress -noubtmakefiles -\>NoHotReloadFromIDE  
> ERROR: Couldn’t find target rules file for target ‘-\>project=C:/Users/Ludovic/Documents/Unreal Projects/test/test.uproject’ in \>rules assembly ‘UE4Rules, Version=0.0.0.0, Culture=neutral, \>PublicKeyToken=null’.  
> Location: C:\Program Files (x86)\Epic \>Games\4.12\Engine\Intermediate\Build\BuildRules\UE4Rules.dll  
> Target rules found:  
> UE4Editor - C:\Program Files (x86)\Epic \>Games\4.12\Engine\Source\UE4Editor.Target.cs  
> UE4Game - C:\Program Files (x86)\Epic \>Games\4.12\Engine\Source\UE4Game.Target.cs  
> UnrealHeaderTool - C:\Program Files (x86)\Epic \>Games\4.12\Engine\Source\Programs\UnrealHeaderTool\UnrealHeaderTool.Tar\>get.cs

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [August 1, 2016, 9:17pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/39 "2016-08-01T21:17:04Z")

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Do you have the Substance plugin turned on? If so, disable it and try again.

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<div class="post-metadata">

**Author:** ![anonymous\_user\_e7e728d4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e7e728d4](https://forums.unrealengine.com/u/anonymous_user_e7e728d4)\
**Post date:** [August 5, 2016, 9:20pm UTC](https://forums.unrealengine.com/t/failed-to-cook-dedicated-server/362254/40 "2016-08-05T21:20:43Z")

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No, I have not this plugin.

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