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Fail trace to the center of the screen

I’m at a loss, I created another pawn, I just want to send trace to the center of the screen, but it ignores common sense and sends it constantly to a certain angle, not the center of the screen. Has anyone come across this, a bug, or am I missing something?

Pawn Details:
Use Controller Rotation Pitch - true
Use Controller Rotation Yaw - true
Camera Details:
Use Pawn Controll Rotation - true