Okay I’ve corrected one problem which was the path to the JDk file.
But I’m still getting a the APK packaging fail!
BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging
: Program.Main: ERROR: AutomationTool terminated with exception:
Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: cmd.exe failed with args /c “C://apache-ant-1.8.2/bin/ant.bat” debug
Stacktrace: at UnrealBuildTool.Android.UEDeployAndroid.RunCommandLineProgramAndThrowOnError(String WorkingDirectory, String Command, String Params, String OverrideDesc, Boolean bUseShellExecute)
UnrealBuildTool.Android.UEDeployAndroid.MakeApk(String ProjectName, String ProjectDirectory, String OutputPath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bMakeSeparateApks, Boolean bIncrementalPackage, Boolean bDisallowPackagingDataInApk)
UnrealBuildTool.Android.UEDeployAndroid.PrepForUATPackageOrDeploy(String ProjectName, String ProjectDirectory, String ExecutablePath, String EngineDirectory, Boolean bForDistribution, String CookFlavor, Boolean bIsDataDeploy)
AndroidPlatform.Package(ProjectParams Params, DeploymentContext SC, Int32 WorkingCL)
Project.Package(ProjectParams Params, Int32 WorkingCL)
): at BuildCookRun.DoBu
): ildCookRun(ProjectParams Params)
BuildCommand.Execute()
AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
AutomationTool.Automation.Process(String[] CommandLine)
AutomationTool.Program.MainProc(Object Param)
AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
AutomationTool.Program.Main()
MainFrameActions: Packaging
: ProcessManager.KillAll: Trying to kill 0 spawned processes.
): Program.Main: AutomationTool exiting with ExitCode=Error_Unknown
): Domain_ProcessExit
): copying UAT log files…
: RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Android (ETC2)): BUILD FAILED