# Faeline - Gingerbread Brute – Stylized Low Poly Rigged & Animated Monster 

**URL:** <https://forums.unrealengine.com/t/faeline-gingerbread-brute-stylized-low-poly-rigged-animated-monster/2855792>\
**Category:** Product Discussion\
**Tags:** fab\
**Created:** [November 14, 2026, 11:54am UTC](https://forums.unrealengine.com/t/faeline-gingerbread-brute-stylized-low-poly-rigged-animated-monster/2855792 "2026-11-14T11:54:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Alice.AK](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/alice.ak/32/906246_2.png) [@Alice.AK](https://forums.unrealengine.com/u/Alice.AK)\
**Post date:** [November 14, 2026, 11:54am UTC](https://forums.unrealengine.com/t/faeline-gingerbread-brute-stylized-low-poly-rigged-animated-monster/2855792/1 "2026-11-14T11:54:09Z")

</div>

The Gingerbread Brute is a stylized low poly gingerbread monster from Christmas Monsters collection. Designed for stylized and fantasy games. It comes rigged, skinned and animated as an Unreal Engine project, with two skins to choose from.

##### Preview

Skin 1. Showcase video with every animation: [YouTube Video Skin 1](https://youtu.be/OYgcdcY_iNg)

Skin 2. Showcase video with every animation: [YouTube Video Skin 2](https://youtu.be/Vkv4KxnL4cQ)

##### What you get

- The Gingerbread Brute, 250 cm tall: skeletal mesh, custom skeleton, Physics Asset, 9 animations

- Two skins on the same mesh, each with its own PBR textures and glowing eyes

- An Unreal Engine project

##### Animations (9)

All in place: the root bone does not move, so your game moves the actor.

- Idle, 120 frames, loops

- Walk, 24 frames, loops

- Run, 16 frames, loops

- Chase, 16 frames, loops

- Attack, 60 frames

- Hit, 27 frames

- Taunt, 60 frames

- Jump, 50 frames

- Death, 75 frames

If you need more animations for your project, don't hesitate to ask in discord or by email.

##### Skeleton and rig

- Custom skeleton, 55 bones, no IK bones. It is not the Epic skeleton.

- The spine, neck, arm, leg, hand and finger bones carry Unreal Mannequin-style names. Each hand has a thumb and three fingers.

- Physics Asset: 17 bodies

- No Control Rig is included; the animations are baked.

##### In the Unreal Engine project

- One material instance per skin

- LOD0 plus two LODs: 5,830, 2,913 and 1,535 triangles

- An overview map with every animation

- Content only: no C++ code, no Blueprints

##### Formats

- Unreal Engine project (asset package), two versions: one built in 5.8, and one built in 5.4 that opens in 5.4 - 5.7

- FBX: skeletal mesh, skeleton and all 9 animations, one file per skin

- GLB: mesh, skeleton and all 9 animations, one file per skin

- OBJ: static mesh in the rest pose, with no skeleton and no animation, one per skin

##### Support

Post in #support on the [Faeline Discord](https://discord.gg/mAAMkVNPhH)

> **[Gingerbread Brute – Stylized Low Poly Rigged & Animated Monster](https://www.fab.com/listings/e312f916-b6d4-440c-be10-19bd9f08d270)**
>
> The Gingerbread Brute is a stylized low poly gingerbread monster from Christmas Monsters collection. Designed for stylized and fantasy games. It comes rigged, skinned and animated as an Unreal Engine project, with two skins to choose from.PreviewSkin...
