Fading in Widgets?


I was wondering if there was anyway to add a fade track of sorts to text blocks in a blueprint widget?

I just need the words to fade in once they are created and fade out when they are destroyed.

Any ideas?


~ Jason

Wrap the text object in a border, and use a timeline to animate the opacity of the contents of the border.

Hi Stuckbug

Can you show how to do that?