Fade Out Screen And Audio

unfortunately, the sequencer doesnt affect the UI either. unless there is an obvious setting that i somehow missed.

i could simply put a border-widget on top of everything and animate it. but im wondering if thats really my only solution to this problem.

as for the sound, i could use SetSoundMixClassOverride. but then i would have to reset the volume whenever i change the level. StartCameraFade does this automatically. as soon as i load a new level, everything goes back to normal, which is pretty cool. do you know by any chance if there is any other way to fade out the sound, that behaves the same way?