With Unity, there is a stock function that fades view in/out (simple black<>view transition without using any post processing and whatnot). How can I have that with UE4 using Blueprints ? Thanks.
With Unity, there is a stock function that fades view in/out (simple black<>view transition without using any post processing and whatnot). How can I have that with UE4 using Blueprints ? Thanks.