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Faces doesn't show?

I’m sure this is a newb question but after importing a mesh from blender to ue4 specific faces doesn’t show, I remember editing that face, is that a reason?
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Does it show when you are on the other side of it? If so, your normals could be messed up, though I’m no expert.

Flip the normals of the backfaces -> select a face - space - flip normals :slight_smile: