# \[Fab\] Warehouse Strapping Tools and Dispenser Kit - Blender, FBX and GLB 

**URL:** <https://forums.unrealengine.com/t/fab-warehouse-strapping-tools-and-dispenser-kit-blender-fbx-and-glb/2842154>\
**Category:** Publisher Announcements & Product Help\
**Tags:** fab\
**Created:** [October 18, 2026, 2:23pm UTC](https://forums.unrealengine.com/t/fab-warehouse-strapping-tools-and-dispenser-kit-blender-fbx-and-glb/2842154 "2026-10-18T14:23:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Ditar3D](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ditar3D](https://forums.unrealengine.com/u/Ditar3D)\
**Post date:** [October 18, 2026, 2:23pm UTC](https://forums.unrealengine.com/t/fab-warehouse-strapping-tools-and-dispenser-kit-blender-fbx-and-glb/2842154/1 "2026-10-18T14:23:09Z")

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Our Ditar3D store has released a **Warehouse Strapping Tools and Dispenser Kit** for warehouse, packing-corner and logistics visualizations. This is a paid asset announcement from the publisher.

 ![07_thumbnail](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/9/1/e9165525c403cfd15825f48a99097cb3a76008d2.jpeg)

It includes a coil-dispenser cart with tool tray, manual ratchet tensioner, long-handle seal crimper, cutting shears, a spare visual PET coil, metal seals, corner protectors and a banded carton example. The focus is the smaller tools around a manual packing station, rather than another large packaging machine.

 ![02_tensioner](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/1/d/d1d325640b8d2f191380bb48731ea3e982afdc27.jpeg)

**Blender workflow:** append the complete `WAREHOUSE_STRAPPING_KIT` collection, place the kit root, then arrange the eight named assembly roots independently. Mesh parts and materials remain editable. Two-copy append, independent edits and fresh-process reopen were tested in Blender 4.5.14 LTS and 5.1.2.

**Delivery:** Blender, FBX and GLB are alternative formats of the same static kit, each with a written guide. Eight original materials use 24 original 1024px Base Color, Roughness and OpenGL normal maps. UVs intentionally tile and overlap; this is not a unique lightmap unwrap. The native maps are packed, FBX includes its adjacent textures folder, and GLB embeds its images.

This is a detailed visualization asset, **not a configured Unreal project or an animated/working tool simulation**. No LOD/collision setup, load calculation, equipment-safety instruction, manufacturing CAD or print-readiness is claimed. Studio floor, lighting, cameras and captions in these actual Blender renders are presentation-only.

The models and surface patterns were authored through **AI-assisted procedural scripting**. The preview pictures show the supplied 3D geometry, not generated concept images.

[View the product and full gallery on Fab](https://www.fab.com/listings/b039d734-e9b8-4eb9-bf05-e40c3ebf55d8)
