The future of Quixel for Unreal Engine users should really have been tied to what kind of license you have for Unreal Engine. I can’t believe this is the way Epic Games is going about this. Quixel Megascans free usage is a major reason why developers choose the platform over others. This whole thing makes me sad, when I felt for the last year and a half that the Fab announcement was a good thing. Please reconsider.
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