# fab and UEFN not working

**URL:** <https://forums.unrealengine.com/t/fab-and-uefn-not-working/2086590>\
**Category:** Issues & Bug Reporting (Fab)\
**Tags:** unreal-engine, closed, fortnite-creative, unreal-editor-for-fortnite, fab\
**Created:** [October 25, 2024, 1:49am UTC](https://forums.unrealengine.com/t/fab-and-uefn-not-working/2086590 "2024-10-25T01:49:20Z")\
**Posts on this page:** 1\
**Showing post:** 10

<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [October 28, 2024, 1:01pm UTC](https://forums.unrealengine.com/t/fab-and-uefn-not-working/2086590/10 "2024-10-28T13:01:40Z")

</div>

hi  
@DrEstudio3D@D3d and @TheGoldMacaw

**UPDATE ALL THIS IS FIXED IN 32.00 AND IS NOW CLOSED**

In an attempt to find out why References this was failing in UEFN 31.41.

**I started the Metahuman Importer from File Menu - \> Window at the bottom panel of Metahuman Importer.**

\*\* Leave the Metahuman Importer RUNNING at all times Click Minimize\*\*

**There was a lot of screen flickering and eventually, the Metahuman importer started.**

Next, Exit UEFN from the Menu, leaving Metahuman RUNNING.  
Start UEFN again when the Project Menu Browse and find your project. **uefnproject**.

 ![UefnRefWinExplorer](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/7/2/b728af4cb48379f63a33c43c6beccfa359bbc585.png)

The “Downloading Reference Content”  
In Windows Task Manager click on Wifi/Network and watch for network traffic

Eventually, the normal screen now opens

 ![uefnRefWithMetahuman](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/3/6/f36a3b9aed27271d5165ae95fdfefc4ec6c1c221.jpeg)

In Content Browser look for the previous Reference content

Metahuman Import must be running/working minimized

This is a POSSIBLE WORKAROUND; it’s not a fix and ONLY works on References made after 30 May 2024.

This WONT work with old versions of Refences the project before June 2024

UPDATE @d3D ALL THIS IS FIXED IN 32.00 AND IS NOW CLOSED

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