# Fab Agent API and MCP - Experimental 

**URL:** <https://forums.unrealengine.com/t/fab-agent-api-and-mcp-experimental/2852871>\
**Category:** Roadmap\
**Tags:** unreal-engine\
**Created:** [November 9, 2026, 2:49pm UTC](https://forums.unrealengine.com/t/fab-agent-api-and-mcp-experimental/2852871 "2026-11-09T14:49:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ThomasC\_Epic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/thomasc_epic/32/1203341_2.png) [@ThomasC\_Epic](https://forums.unrealengine.com/u/ThomasC_Epic)\
**Post date:** [November 9, 2026, 2:49pm UTC](https://forums.unrealengine.com/t/fab-agent-api-and-mcp-experimental/2852871/1 "2026-11-09T14:49:44Z")

</div>

### **Status**

None

**Fab exposes search, asset details, library and downloads to agents, so an assistant can find an asset and bring it into a project without the developer leaving the editor.**

The API covers searching the catalog, reading an asset’s details, and downloading free assets, with licence acceptance handled as part of the flow. A companion Fab toolset makes the same operations available inside the editor and adds searching your library, downloading and installing previously purchased items.
