Greetings @LordPrutsikas!
Your scenario could have multiple causes, let’s cover them one by one:
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Check that the proper level is loaded
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Double-check for any sublevels are loaded
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Ensure the landscape actor is on the proper level / sublevel
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Confirm if the level is included in packaged project
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In project settings, under Rendering, test changing the levels for Desired Max Draw Distance
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During game mode, make sure Landscape is enabled in “Show”, or press ALT+L