Hi,
Very nice…I am too learning UE4 you are way ahead of me. I did not read all the posts as there are to many. But I have some questions as too how you handle the sloping grade near the house using UE4’s landscape mesh? I made the actual site from Terrasculptor with dem info. Then generated a height map to generate my landscape mesh in UE4. The thing is the quads are huge on the UE4 mesh and I can not sculpt the site near the house and I have huge gaps between the house and the site mesh. How did you get such nice sloping grade close to the house with UE4s landscape mesh?