# Exporting metahuman from quixel bridge to Maya 2023 crashes Maya 2023

**URL:** <https://forums.unrealengine.com/t/exporting-metahuman-from-quixel-bridge-to-maya-2023-crashes-maya-2023/1317226>\
**Category:** Issues and Bug Reporting\
**Tags:** bridge, unreal-engine, question\
**Created:** [September 30, 2023, 2:23am UTC](https://forums.unrealengine.com/t/exporting-metahuman-from-quixel-bridge-to-maya-2023-crashes-maya-2023/1317226 "2023-09-30T02:23:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![MetahumanDev](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MetahumanDev](https://forums.unrealengine.com/u/MetahumanDev)\
**Post date:** [September 30, 2023, 2:23am UTC](https://forums.unrealengine.com/t/exporting-metahuman-from-quixel-bridge-to-maya-2023-crashes-maya-2023/1317226/1 "2023-09-30T02:23:13Z")

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The crash does not occur if I am exporting any other asset from Quixel Bridge.  
When I replaced the Mega Scans Plugin 7.1.5 with 7.0, I do see the script editor loading the metahuman and a window asks if I want to load it into the scene. If I click okay it will crash.  
This is better than the instant crash with megascans plugin 7.1.5.  
Any help is greatly appreaciated!
