Export 32768 or larger texture?

Hello guys,
I ran into a problem where I cannot export a texture larger then 16384 px.
I set the 32k texture in the export settings, but it keeps export the 16k texture.
What happens to be the problem?

Thanks

Hi Pavel Necas

can post screenshot with EXPORT dialog ?

Sure, here you go.
I have been experimenting with the Unwrap function, but that doesn’t seem to solve the problem.

Ďakujem :slight_smile:

Hi Pavel Necas

set EXPORT TO SINGLE TEXTURE to TRUE
and set 32k res on export
but to get 32k need more than one UV space

Alright now it exports 32k texture (it didn’t before), so that’s nice, but it looks like this.

capure 1.JPG

The reconstruction settings:

capture 2.JPG

As you said that I need more than one UV space, I place value of 4 into the Maximal Texture Count field.
But in selected models panel it says that I have only 2 textures, which corresponds with the snap of the texture above (capture 1.jpg).

So I am a bit confused on whats going on.
Thanks

Uh, I got it now. I have set 4 x 8k resolution in the Unwrap panel, and now the model has 4x 8k textures. While exporting to 32k, they show up nicely, in a 2x2 image. Thanks for the help.

Also, when it comes the texture button, do I have to re-texture every time I need to change the size of the textures?

Hi Pavel

Also, when it comes the texture button, do I have to re-texture every time I need to change the size of the textures?
yes as its calculated on some resolution so if need to get it in another res mostly need to recalculate
BUT if have say 32k and need 16k then just set on export its resolution