Hey! New here but wanted to share something I’ve been working on recently.
I’m using a new and pretty intuitive modeling process to create wild accessories. A lot of the built in FN assets start to feel repetitive, so I think it’s cool to bring in more expressive and unique components. It’s pretty great for blocking out level designs too.
If you think this kind of thing might be useful I can share more tips and tutorials about my process. Is there anything you all are looking for in terms of asset creation?