Experimentation: Volumetric Decals

Also Dakraid, it’s probably not a good idea to use the 0-1 output of the noise node inside the capsule as if it was a Vector3 of the coordinates.

Try adding the output of the noise node to the output of capsule node after plugging the Light Vector into both.

Here’s an example where I make a rippling bumpy sphere by combining a sphere function and the noise function: