Execute Override Input UI Mode

This feature is really needed, the issue is I want to set UI Mode only and still have some game input so they still are able to be used, for say you open the a inventory with I this buttons action should be the same no mater Game or UI, I to open and close but setting UI Mode only it disables the logic so these keys because there not UI inputs, and having it set on Game and UI is even worse because movement logic and other game action keys can still be used, please add this option it would save having to add in Booleans and callbacks for no reason.