Events are not firing

I did have the nodes connected, I just broke the connections since I wanted to test if a simple input would give any results. I did try “OnComponentHit”, which I enable generate hit. This works barely, it sometimes works and sometimes doesn’t for some reason. However, this is not a result that I want. I want to overlap the box collision at the end of the sword, which will cause damage to the AI’s character health. The BeginOverlap just isn’t firing for some reason. Any help will be greatly appreciated. :slight_smile: