Events and other properties won't work properly on Sequencer

Hey Drekkard,

To be honest, this is the first time I’ve heard of anybody trying to use sequencer in this way. Maybe it just hasn’t come up yet, but can I ask why you’re using cinematic tools for gameplay animations instead of an AnimBP? I just want to understand why you’re trying to use the cinematics tools like this. I don’t know what kind of priority a bug report is going to get for this without me making a case for it.

While we are aiming to reach matinee parity, this may not have been a “feature” that was intentionally part of matinee’s functionality.