Hey Drekkard,
To be honest, this is the first time I’ve heard of anybody trying to use sequencer in this way. Maybe it just hasn’t come up yet, but can I ask why you’re using cinematic tools for gameplay animations instead of an AnimBP? I just want to understand why you’re trying to use the cinematics tools like this. I don’t know what kind of priority a bug report is going to get for this without me making a case for it.
While we are aiming to reach matinee parity, this may not have been a “feature” that was intentionally part of matinee’s functionality.