Event Dispatchers not receiving "Calls"

Hmmm… Thank you for the answer. I tried to look into it, but I don’t think that’s the issue. The Binding is almost definitely happening before the Calling, as the Binding occurs on Event BeginPlay. The Calling happens in various stages throughout what are basically turned-based battles. Here is an example of one:

The Space Bar is triggering this EndTurn event.

But yeah, sometimes I press the Play button to start the project and all the Calls in the project work every time, and sometimes I press the Play button and none work at all, ever.