Yeah, ah right, OK. I understand the question I’m trying to ask better.
I have a smoothly rotating cube that’s input is decided by a mouse/touch. Using add local rotation.
And Im trying to calculate total degrees rotated as it smoothly spins. This could be both forwards and backwards.
This is kind of a simplified version of what is going on.
So Im figuring out the order between event tick and add local to calculate total degrees rotated.