EULA and Third Party Licenses Questions

Regarding the Third-party licenses that the engine uses and writing a EULA… is there any news in this area?
I am trying to write my own EULA for my first “test” game at the moment. (It’s Android only)
Do I need to work out whether Android software like Gradle and so on require me to add them to a EULA?

I am currently using the Match 3 example as a guideline and the section provided elsewhere by Epic called “Disclaimers and Limitation of Liability”.

Thanks,
Sabre.