(Just as a note, I had to break this up into two comments because I ran out of characters that I could use)
Thanks so much for your quick response; I didn’t know if anyone would be around on a Sunday. Thanks for your answers as well. It’s really helped to clear a lot of the things up. In response to some of the things you said:
Yes, it will just be an executable file, but that’s interesting to find out multiple people can work on a project through GitHub. Thanks for sharing that.
For the form, I’m glad to find that out. I’ll fill it out when the game is ready for a real release. Thanks for the clarification about Patreon as well.
About the EULA, that sounds good, I’ll just put that language from the release page as part of my own EULA.
Third Part Licenses -
I figured there probably were other legal issues that go along with it, but thanks for even being willing to look into it. It really can get complex. I think even just having a section that mentions which third party licenses are used in each platform would really help because, as a user, I don’t have any idea which licenses are used where in the engine and if they might pertain to my game. That’s a great idea looking at some of Epic’s licenses as well. I will probably still try to skim the Third Party Licenses in that folder still, but it will help to know I should at least have most of the bases covered by looking at some of Epic’s licenses. That’s good to know that they change as well.