# ((errors.com.epicgames.common.processing

**URL:** <https://forums.unrealengine.com/t/errors-com-epicgames-common-processing/2707516>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine, closed, fortnite-creative, bug-report, fortnite\
**Created:** [March 19, 2026, 11:02pm UTC](https://forums.unrealengine.com/t/errors-com-epicgames-common-processing/2707516 "2026-03-19T23:02:09Z")\
**Posts on this page:** 1\
**Showing post:** 32

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [April 25, 2026, 11:18am UTC](https://forums.unrealengine.com/t/errors-com-epicgames-common-processing/2707516/32 "2026-04-25T11:18:31Z")

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> [@How to get your Fortnite logs](https://forums.unrealengine.com/t/how-to-get-your-fortnite-logs/682382):
>
> At times, we will ask you to send us your logs when you’re having an issue in UEFN. Here is how to do that: UEFN Logs Exit Fortnite. Click on Start or press the Windows Key + R. Type \AppData\Local\UnrealEditorFortnite\Saved\Logs and press Enter. Zip your Logs folder and attach the zip file to your reply. To find UEFN Logs while working in UEFN: Click “Output Log” at the bottom of the window. Click on “Setting” at the top right of the window Click “Open Source Location” Zip your Logs folder…

You can upload them directly to the thread or send them to me in a DM.

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