# error

**URL:** <https://forums.unrealengine.com/t/error/733293>\
**Category:** International\
**Tags:** unreal-engine, crash, CPP, question\
**Created:** [December 21, 2022, 3:06pm UTC](https://forums.unrealengine.com/t/error/733293 "2022-12-21T15:06:54Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![Firefly74](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Firefly74](https://forums.unrealengine.com/u/Firefly74)\
**Post date:** [December 21, 2022, 3:29pm UTC](https://forums.unrealengine.com/t/error/733293/2 "2022-12-21T15:29:55Z")

</div>

Is it and object that is actually used in that scene ?

- first steps would be to:  
Check the build / cook log to see if this elements show up with a warning or anything  
Check it’s references, and resave the elements ( the one causing issue too ) and retry ?

edit after a small search: [What can cause objects to break disregard for GC assumptions? - #4 by Steve.Martin](https://forums.unrealengine.com/t/what-can-cause-objects-to-break-disregard-for-gc-assumptions/444561/4)  
maybe you try to prload somme assets too soon durring the engine initialisation process ?

---

_[View the full topic](https://forums.unrealengine.com/t/error/733293)._
