I’m currently working on a game project and I’m trying to package it. I’m using Unreal Engine 4.23.1 and I’m packaging for Win64 with Development build configuration, but I’m getting the following error:
UnrealBuildTool.Main: CompilationResultException: Error: OtherCompilationError
UnrealBuildTool.Main: en UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute) en C:\Build Engine\UnrealEngine-4.23.1-release\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:línea 175
UnrealBuildTool.Main: en UnrealBuildTool.BuildMode.Build(List`1 TargetDescriptors, BuildConfiguration BuildConfiguration, ISourceFileWorkingSet WorkingSet, BuildOptions Options, FileReference WriteOutdatedActionsFile) en C:\Build Engine\UnrealEngine-4.23.1-release\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:línea 323
UnrealBuildTool.Main: en UnrealBuildTool.BuildMode.Execute(CommandLineArguments Arguments) en C:\Build Engine\UnrealEngine-4.23.1-release\Engine\Source\Programs\UnrealBuildTool\Modes\BuildMode.cs:línea 197
UnrealBuildTool.Main: en UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) en C:\Build Engine\UnrealEngine-4.23.1-release\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:línea 477
Any ideas on how to fix this?