Error while importing USD animation from A2F to Metahuman project

Hi all, I’m working on a Metahuman project. I’ve imported the Metahuman from Quixel Bridge, I have the Omniverse plugin aswell. I’ve created a new facial animation for Metahumans and exported USD cache file from the NVIDIA Audio2Face interface. I hit Import Facial Animation and select USD file as well as the Face_Archetype_Skeleton as the skeleton. Unfortunately I receive the error “Cannot find skeleton animation in …/…/a2f_cache.usd”. What causes this, can anyone be of assistance?

Solved. I was clicking the wrong button in A2F. I was exporting physics instead of animation.