So this is the situation. My game is a sidescroller/platformer, that has 2 levels. I have a Main Menu (which is in a level). So when I press the button “start” a load screen appears and starts level 1 ( That works correctly the first time). Now if I pause the game and I come back to my main menu and press “start” again the game crashes. And I don’t know why, maybe my blueprint class is wrong or I don’t know. By the way the same error appears when I finish the level 1 and I go to level 2 ( or at least I try) but then it crashes with the same error. Please help
which engine version did u used? did u created c++ classes?