# Error 'Unable to resolve the preset' when Using Remote Preset with Plugin Remote Control API in Packaged Project

**URL:** <https://forums.unrealengine.com/t/error-unable-to-resolve-the-preset-when-using-remote-preset-with-plugin-remote-control-api-in-packaged-project/1864992>\
**Category:** Plugins\
**Tags:** package, rpc, Remote-Control, unreal-engine, packaging-projects, Plugins, question\
**Created:** [May 20, 2024, 3:47pm UTC](https://forums.unrealengine.com/t/error-unable-to-resolve-the-preset-when-using-remote-preset-with-plugin-remote-control-api-in-packaged-project/1864992 "2024-05-20T15:47:50Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Matlebg4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Matlebg4](https://forums.unrealengine.com/u/Matlebg4)\
**Post date:** [May 20, 2024, 3:47pm UTC](https://forums.unrealengine.com/t/error-unable-to-resolve-the-preset-when-using-remote-preset-with-plugin-remote-control-api-in-packaged-project/1864992/1 "2024-05-20T15:47:50Z")

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Hello,

I hope everything is ok for you. I am working on an Unreal Engine 5.3 project that utilizes the Remote Control API plugin. I use it to manipulate my level with a Remote Preset and Blueprint. Everything works fine when I test it in the editor. However, it does not work when I package my project for Linux and then try to control it.

Here is the error I receive in Postman when I try to call my Remote Preset:  
errorMessage: “Unable to resolve the preset”

Here is my Postman request:  
PUT : [https://myaddress/remote/preset/MyRemotePreset/function/MyFunction](https://myaddress/remote/preset/MyRemotePreset/function/MyFunction)  
{  
“Parameters”:{  
“Value” : 1  
},  
“GenerateTransaction” : true  
}

Any help or insights into resolving this issue would be greatly appreciated.  
Thank you for your help 🙂

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**Author:** ![giordanoshai1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@giordanoshai1](https://forums.unrealengine.com/u/giordanoshai1)\
**Post date:** [July 31, 2024, 2:20pm UTC](https://forums.unrealengine.com/t/error-unable-to-resolve-the-preset-when-using-remote-preset-with-plugin-remote-control-api-in-packaged-project/1864992/2 "2024-07-31T14:20:20Z")

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Put your remote control preset into your level.

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**Author:** ![ANdreyOtr](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ANdreyOtr](https://forums.unrealengine.com/u/ANdreyOtr)\
**Post date:** [May 19, 2025, 8:06am UTC](https://forums.unrealengine.com/t/error-unable-to-resolve-the-preset-when-using-remote-preset-with-plugin-remote-control-api-in-packaged-project/1864992/3 "2025-05-19T08:06:04Z")

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It’s not obvious, but the function name in the query itself should be separated by a space.  
In your example: “My Function”

> [https://myaddress/remote/preset/MyRemotePreset/function/My](https://myaddress/remote/preset/MyRemotePreset/function/My) Function

Don’t ask me why 😁 But I think it’s because of the way Unreal handles blueprint function names.

FYI You don’t need to put the preset on the level.
