# Error MSB3073 building 4.26 caused by extra quotation mark?

**URL:** <https://forums.unrealengine.com/t/error-msb3073-building-4-26-caused-by-extra-quotation-mark/471123>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [September 10, 2020, 2:47pm UTC](https://forums.unrealengine.com/t/error-msb3073-building-4-26-caused-by-extra-quotation-mark/471123 "2020-09-10T14:47:57Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Mephistoxf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mephistoxf](https://forums.unrealengine.com/u/Mephistoxf)\
**Post date:** [June 9, 2021, 4:16pm UTC](https://forums.unrealengine.com/t/error-msb3073-building-4-26-caused-by-extra-quotation-mark/471123/6 "2021-06-09T16:16:10Z")

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I’ve built 4.25 successfully before.Then i changed some source code and it comes to this problem.  
I remove the quotation and build from cmd prompt but still have some problem，in cmd show this:

I:\Tools\UnrealEngine\Engine\Build\BatchFiles\>Build.bat -Target=“UE4Editor Win64 Development” -Target=“ShaderCompileWorker Win64 Development -Quiet -WaitMutex -FromMsBuild”  
Using ‘git status’ to determine working set for adaptive non-unity build (I:\Tools\UnrealEngine).  
Waiting for ‘git status’ command to complete  
Creating makefile for ShaderCompileWorker (command line arguments changed)  
Building UE4Editor and ShaderCompileWorker…  
Using Visual Studio 2017 14.16.27045 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).  
[Adaptive unity build] Excluded from Engine unity file: CharacterMovementComponent.cpp, SceneComponent.cpp  
Building 5 actions with 16 processes…  
[1/5] dte80a.tlh

It only build one action. Then I find [c++ - Cannot compile unreal engine 4.25 with visual studio 2019.7.2 - Stack Overflow](https://stackoverflow.com/questions/63527007/cannot-compile-unreal-engine-4-25-with-visual-studio-2019-7-2)  
Just delete directory “Engine\Intermediate\Build\Win64\UE4Editor\Development\VisualStudioDTE” and rebuild from VS. It build successfully.

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