# Error: Missing Event Name

**URL:** <https://forums.unrealengine.com/t/error-missing-event-name/10599>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [September 2, 2014, 11:59am UTC](https://forums.unrealengine.com/t/error-missing-event-name/10599 "2014-09-02T11:59:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Patrick93](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Patrick93](https://forums.unrealengine.com/u/Patrick93)\
**Post date:** [September 2, 2014, 11:59am UTC](https://forums.unrealengine.com/t/error-missing-event-name/10599/1 "2014-09-02T11:59:29Z")

</div>

Hello together,  
I’m working on a Network Shooter Game based on the First Person Template.  
I used this example

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to build my own RCP in C++ but everytime I try to compile the code it shows “error : In WastedCharacter: Missing event name”.

can someone help please ?

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<div class="post-metadata">

**Author:** ![anonymous\_user\_559d13f0](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_559d13f0](https://forums.unrealengine.com/u/anonymous_user_559d13f0)\
**Post date:** [November 21, 2014, 12:48am UTC](https://forums.unrealengine.com/t/error-missing-event-name/10599/2 "2014-11-21T00:48:36Z")

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I encountered the same error, and was lead here by a google search. For anyone else who ends up here - the problem for me was this:

```
UFUNCTION( Client, Reliable ); // &lt;------ semicolon causes compile error
void ClientRPCFunction( int32 iInput );

```

Using this instead fixed it:

```
UFUNCTION( Client, Reliable ) // &lt;------ removed semicolon
void ClientRPCFunction( int32 iInput );

```

This was happening for me with Unreal 4.5, and the error was due to following the examples on this page:

```
https://docs.unrealengine.com/latest/INT/Gameplay/Networking/Replication/RPCs/index.html

```

If anyone from unreal is reading this, you may want to fix that document.

Thanks!
