I’m trying to import a mesh for a vehicle and I got this error:
The bone size is too small to create Physics Asset ‘NewPhysicsAsset’ from Skeletal Mesh ‘Viper’. You will have to create physics asset manually.
The overall size of the mesh is about 44cm x 39cm x 10cm (is an R/C car).
How can I create manually a physics asset and bound it to this mesh?