hi guys, i need help with twinmotion
It’s making a mistake, I can’t open it at all. I’ve already downloaded other versions and the same thing happens, I don’t know what else to do.
"Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
Twinmotion_Win64_Shipping! CTwinmotionStorage :: loadApplicationConfiguration () [E: \ Project \ Source \ TwinmotionStorage \ Private \ TwinmotionStorage.cpp: 1214]
Twinmotion_Win64_Shipping! TBaseFunctorDelegateInstance > :: ExecuteIfSafe () [E: \ Engine \ Source \ Runtime \ Core \ Public \ DelegatesI5.http: //
Twinmotion_Win64_Shipping! TBaseMulticastDelegate :: Broadcast () [E: \ Engine \ Source \ Runtime \ Core \ Public \ Delegates \ DelegateSignatureImpl.inl: 1013]
Twinmotion_Win64_Shipping! UProject :: startApplication () [E: \ Project \ Source \ TwinmotionCore \ Private \ Project \ Project.cpp: 390]
Twinmotion_Win64_Shipping! ATwinmotionGameMode :: BeginPlay () [E: \ Project \ Source \ Twinmotion \ Private \ TwinmotionGameMode.cpp: 179]
Twinmotion_Win64_Shipping! AActor :: DispatchBeginPlay () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ Actor.cpp: 3398]
Twinmotion_Win64_Shipping! AWorldSettings :: NotifyBeginPlay () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ WorldSettings.cpp: 242]
Twinmotion_Win64_Shipping! AGameMode :: HandleMatchHasStarted () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ GameMode.cpp: 239]
Twinmotion_Win64_Shipping! AGameMode :: SetMatchState () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ GameMode.cpp: 355]
Twinmotion_Win64_Shipping! UWorld :: BeginPlay () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ World.cpp: 4184]
Twinmotion_Win64_Shipping! UEngine :: LoadMap () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ UnrealEngine.cpp: 12896]
Twinmotion_Win64_Shipping! UEngine :: Browse () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ UnrealEngine.cpp: 12101]
Twinmotion_Win64_Shipping! UGameInstance :: StartGameInstance () [E: \ Engine \ Source \ Runtime \ Engine \ Private \ GameInstance.cpp: 579]
Twinmotion_Win64_Shipping! FEngineLoop :: Init () [E: \ Engine \ Source \ Runtime \ Launch \ Private \ LaunchEngineLoop.cpp: 4032]
Twinmotion_Win64_Shipping! GuardedMain () [E: \ Engine \ Source \ Runtime \ Launch \ Private \ Launch.cpp: 155]
Twinmotion_Win64_Shipping! GuardedMainWrapper () [E: \ Engine \ Source \ Runtime \ Launch \ Private \ Windows \ LaunchWindows.cpp: 137]
Twinmotion_Win64_Shipping! WinMain () [E: \ Engine \ Source \ Runtime \ Launch \ Private \ Windows \ LaunchWindows.cpp: 268]
Twinmotion_Win64_Shipping! __ scrt_common_main_seh () [d: \ agent \ _work \ 63 \ s \ src \ vctools \ crt \ vcstartup \ src \ startup \ exe_common.inl: 288]
kernel32
ntdll "