Hi folks,
I’m trying to run the engine that I builded from souce code and after compilation of shaders I receive this message.
I didn’t make any changes in source code, I just downloaded the code, switched the branch to ue5-main, then used the Setup.bat file, afterwards the GenerateProjectFiles.bat and builded the project in Visual Studio. Then I ran the file …/Engine/Binaries/Win64/UnrealEditor.exe. After a while this error shows up.
My computer is actually pretty good but the drivers are updated and I don’t know what is going on here. Any ideas?
Kind regards