For a game, i want to make an equipment system that would be visible in game, so if the player equip the helmet X, it should be seen in game.
-How to manage the “equipment library”, the equipment database so when i add a new equipment the player can select it and equip it.
-How to make the equipment sprite be shown on the player. ?
For the second question, can i make a rig for the player ? Like i import a spritesheet like that (example found on google)
And i could assign each sprite to a bone of a rig, is it possible in 2D?