# Epic's GPUlightmass

**URL:** <https://forums.unrealengine.com/t/epics-gpulightmass/139357>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [March 5, 2020, 12:52pm UTC](https://forums.unrealengine.com/t/epics-gpulightmass/139357 "2020-03-05T12:52:56Z")\
**Posts on this page:** 1\
**Showing post:** 917

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**Author:** ![yujiang.wang](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@yujiang.wang](https://forums.unrealengine.com/u/yujiang.wang)\
**Post date:** [May 10, 2026, 8:25am UTC](https://forums.unrealengine.com/t/epics-gpulightmass/139357/917 "2026-05-10T08:25:42Z")

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# Release 5.7.4 2026.05.10

[https://downloads.luoshuangfw.io/gpulm-releases/GPULM-5.7.4.7z](https://downloads.luoshuangfw.io/gpulm-releases/GPULM-5.7.4.7z)  
[Back to release list](https://forums.unrealengine.com/t/epics-gpulightmass/139357/667)

- Add support for custom primitive data

 ![LLG2r7FyX4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/9/8/798d73fb7c9fb00a40209bf1425cd6c0e1af81ba.png)

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