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Epic's GPUlightmass
Development
Rendering
unreal-engine
yujiang.wang
(yujiang.wang)
June 24, 2025, 1:41am
716
Release 06/23/2025:
Now you should see some improvements around chart boundaries:
ScreenShot00017
1561×1180 691 KB
ScreenShot00016
1561×1180 775 KB
Make sure that your lightmap resolution >= Min Lightmap Resolution in the static mesh editor.
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