# Epic's GPUlightmass

**URL:** <https://forums.unrealengine.com/t/epics-gpulightmass/139357>\
**Category:** Rendering\
**Tags:** unreal-engine\
**Created:** [March 5, 2020, 12:52pm UTC](https://forums.unrealengine.com/t/epics-gpulightmass/139357 "2020-03-05T12:52:56Z")\
**Posts on this page:** 1\
**Showing post:** 552

<div class="post-metadata">

**Author:** ![motorsep](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/motorsep/32/918698_2.png) [@motorsep](https://forums.unrealengine.com/u/motorsep)\
**Post date:** [December 7, 2023, 12:40am UTC](https://forums.unrealengine.com/t/epics-gpulightmass/139357/552 "2023-12-07T00:40:45Z")

</div>

Cool, but it’s no use to me since I’ve been having different kind of show stopper issue 😅 ☹

---

_[View the full topic](https://forums.unrealengine.com/t/epics-gpulightmass/139357)._
